Maya(.ma/.mb)
Zbrush(.ztl/.zbp),3ds Max(.max),FBX(.fbx)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb)
Maya(.ma/.mb),OBJ(.obj/.mtl),FBX(.fbx)
Maya(.ma/.mb)
Maya(.ma/.mb)
OBJ(.obj/.mtl),FBX(.fbx),Maya(.ma/.mb)